Íme a Naiad hattyúdala, amit a tegnapi levélben is említettek. Az fxguide-on lévő cikk szerint a két fő fejlesztőt és a technológiát vette meg az Autodesk nem magát az Exotic Mattert. A Naiad nem folytatódik tovább, mint Autodesk Naiad, hanem a technológiát építik be majd valamelyik Autodesk-es programba (programokba).
Naiad 0.6.1 demo - Coming Soon from Igor Zanic on Vimeo.
New Standard Operators
- HD (experimental) - allows a selective uprezzing of a lower-resolution fluid body (an "SD" body).
- Aerodynamics (experimental) - fast gas/smoke/fire solver operator (can, however, exhibit some grid artifacts)
- Hydrodynamics (experimental) - fast liquid solver operator (but does not always converge)
- Particle-Mesh4 - 4th-generation particle surfacing code (fixed many of the Particle-Mesh3 artifacts, yet sacrificing none of the great detail)
- Body-Read - read various file formats and make a corresponding body (or bodies)
- Sphere-Mesh - make a volume body directly from a sphere
- Tile-Expand - add more tiles around a body
Changes to Existing Standard Operators
- Dynamics (no more energy spikes etc - see General Improvement at the bottom)
- Body-Write / Body-Terminal
- Combust (burn map, NEL expressions, etc)
- Drag (accepts NEL expressions)
- Particle-Splash-Emit (emission radius, pure ballistic)
New Naiad Buddies
- The Naiad Buddy for Alembic (Compiled for Linux only; full source-code available for Windows)
- The Naiad Buddy for Houdini 12 BGEOs (mesh, particles, and volumes)
- The Naiad Buddy for V-Ray (mesh and particle export)
- The Naiad Buddy for 3DS Max
Updates to Existing Naiad Buddies
- The Naiad Buddy for Krakatoa - PRT reading now implemented in Body-Read
- The Naiad Buddy for Arnold - using Body-Io mechanism
Bug Fixes
- Under some circumstances, parameters with sliders would get incorrectly clamped - this has been fixed.
- Crashing when using certain NEL expressions have been fixed.
- Particle IDs were inconsistent and duplicates were possible - this has been fixed.
- Naiad Studio crashed when invalid parameter references were present.
General Improvements
- Overall, Naiad 0.6.1 is a more optimized, memory-lean, and awesome version of the Naiad 0.6 release.
- The Dynamics operator had severe problems with very thin layers of fluid in contact with a moving solid. This would cause violent "explosions" and "energy spikes" where fluid particles would go flying off in unnatural ways. This has been one of the long-standing problems with the Naiad solver - and we are pleased to announce the issue has been fixed! The underlying numerical codes have been redesigned and rewritten, eliminating this artifact.
- Particle-Wet-Emit had problems where wet particles were "left floating around" in space.. This op has been rewritten and behaves significantly better now.
- 64-bit integer support for point and triangle channel import
- The documentation has been overhauled to ensure all the operator docs are correct and up-to-date. The Application Notes have been expanded to include Houdini buddy 12 docs.
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