Oldalak2

2012. 09. 26.

Deex V-ray Arsenal


Deex azaz Damien Bataille már sokféle scriptet/shadert irt mental ray-hez. Szerencsére az utóbbi időben mar ő is v-rayt használ és mivel azért abban is vannak khm "érdekes" megoldások így hát továbbírta a VrayFast nevű scriptjét és ebből született az Arsenal. Ha minden igaz ez már nem lesz ingyenes de ha még mindig v-rayezek amikor kijön, hát lehet hogy én is befizetek rá...


DeeX Vray Arsenal preview from Damien BATAILLE on Vimeo.


- Pass manager
- Create black hole, primary visibility off….in one click (Nothing is created in your scene, all is created on the fly during rendering)
- Create matte mask in one click (no ID, nothing) (Nothing is created in your scene, all is created on the fly during rendering)
- Control your attributes override of your pass quickly
- Control the quality of your render with one slider
- Add offset quality for some part of your render (irradiance map, LC, AA...)
- Import multi proxies in one click
- Connect shader(s) on proxies in one click (with namespace or not)
- Material ID manager (an unique number can be generated for each « material », based of the name of the « material »)
- Object ID manager (an unique number can be generated for each « mesh », based of the name of the « mesh »)
- Control the quality of your materials and lights in one click
- Set the quality of your materials automatically in one click (based of the glossiness)
- Automatic material ID (work with blend material) (Nothing is created in your scene, all is created on the fly during rendering)
- Automatic object ID into proxy (Nothing is created in your scene, all is created on the fly during rendering)